Hello friends. So I wrote a draft of a game, and like, it's different than my normal stuff. Which is to say, it is something that human people might actually play instead of just reading and stroking their chins thoughtfully. It's very not OSR, so like nota bene or whatever. It's taking a kind of World of Dungeons approach, but even slightly further from "trad" play (though I'd like it to run old modules, even if the stats are irrelevant). It's a hack/reduction of Wolfspell, if you know that game. Anyway, I put it up as a private thing on itch: Link: https://s-jared.itch.io/in-my-time-of-dying Password: half-orc-dream If this sounds like something you might dig on, give it a look and tell me how to make it better? Again, I'm not normally one to "playtest" or you know, "revise" things, so every bit of input helps. Thanks in advance!
Incest is the death of art. If our only artistic input is RPGs, then all we can do is remix ideas that have already been made gameable by someone else. The way to develop our medium is to learn from the outside, and bring it to the inside. This thread is for stretching ourselves to try and do that. I want to see what ya'll can come up with.